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Software Change Log

We are actively involved in developing new features that makes your work easier. Here you will find Marionette Studio software change log.  This contains all notable changes made to our project. Records of changes such as bug fixes, new features, etc. will be found in here.

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Details Release
Added - Support for mixing audio sounds (wav|mp3|ogg|aac|mp4|m4a)
Fixed - Animation player playback
Changed - Changed the color of sprites resources from green to blue
Changed - Improved export window configurations

v2.4


(February 25th, 2018)
Added - Import rig (skeleton) from another Scene
Added - Onion skinning (ghosting)
Added - Background transparency to WebM export (transparent video background)
Changed - Optimized WebM video export
Fixed - Scene start and end frame setting not being saved

v2.3


(December 15th, 2017)
Added - Export animation to transparent GIF
Fixed - Bone rotation interpolation to shortest angle
Fixed - Dopesheet cursor
Fixed - Player to keep FPS set in scene

v2.2


(November 21st, 2017)
Added - Cursors for Main editor, Easing panel and Curve Editor
Added - Bone width property
Added - Selection on animation curves
Added - Drag keyframes in animation curve editor to change value
Added - Hide / show animation curves
Changed - Improved meshing algorithm
Fixed - Layers Z-order
Fixed - Selection of animation step curve
Fixed - Curve Editor Undo / Redo

v2.1


(August 1st, 2017)
Added - Advanced animation curve editor
Added - Skinning
Added - Automatic mesh generation
Added - Automatic weights generation
Added - Custom weight painting
Added - MotionBlur and PixelArt FX
Added - Import PSD file
Added - Camera with SD and HD formats
Added - Export to Json Sprite atlas
Added - Export to Json Cocos2d/Cocos2d-x game engine
Added - Export to Json Pixi.js game engine
Added - Export to Json Starling game engine
Added - Export to Json Sparrow game engine
Added - Export to Json Easel.js game engine
Added - Export to Json Kiwi game engine
Changed - Improved security with HTTPS
Added - User dashboard
Added - Starter and Pro versions
Fixed - Image drag & drop
Fixed - Resume IK when pressing ESC key

v2.0


(May 7th, 2017)
Added - New modes for Sprite Sheet export: Optimal, Vertical
Added - Possibility to embed our player in your web platform using the embed script
Added - Download messages while getting the files for our server
Changed - Scene name now permits additional characters
Changed - Optimised playback time for shared player with WEBGL
Changed - Optimised playback time in editor
Fixed - Rotation over reach bug
Fixed - Dopesheet regions missing on small resolutions
Fixed - Sprite moving when deleting a bone or detaching a Sprite
Fixed - Various minor bugs

v1.7


(January 24th, 2017)
Added - FPS sync for GIF export
Added - Inline tips
Changed - Introduced WebGL editor
Changed - Bones look & feel
Changed - User interface improvements
Changed - Timeline has been renamed to Dope sheet
Changed - Improved keyframe structure
Fixed - Image name going over timeline
Fixed - Copy paste keys in timeline problems

v1.6


(December 3rd, 2016)
Added - Animation export to CSS3/HTML5 (code generation)
Added - Export to Sprite Sheet format
Added - Drag & Drop images into editor from Windows Explorer/Finder
Added - Center selected element within animation timeline
Added - Image replacement option
Added - Canvas preview control
Changed - Multiple browser support improvements
Fixed - Bugs related to animation timeline
Fixed - Autokey enabling after animation play
Fixed - Shared player keyframes
Fixed - Scrolling problem when adding multiple elements in the armature

v1.5


(September 8th, 2016)
Added - Sharing animation via animation player
Added - Export to .GIF files
Added - Keyboard shortcuts
Added - Auto-focus for animation workspace
Added - Moving keyframes within timeline
Added - Select and drag multiple layers to reorder
Changed - Multiple browser support improvements
Changed - UI improvements for export window
Fixed - Bugs related to animation working area and timeline
Fixed - Export single frame as .PNG file
Fixed - UI bugs on Chrome
Fixed - Properties problem on selecting multiple elements in canvas then in the tree

v1.3


(August 1st, 2016)
Added - Export all or custom frames in an image pack
Added - Export single frame form scene
Added - Per frame marker for multiple keys selection in timeline
Added - Rectangle select for objects in editor window and keys in timeline
Added - Hover highlight of bones and images
Added - New demo running animation
Changed - Optimized loading time for application and playback speed
Changed - Adapted for multiple browser support
Fixed - Bugs related to scene explorer
Fixed - Keys deselected on timeline scroll problem
Fixed - Mouse wheel control of timeline scroll

v1.2


(June 13th, 2016)
Added - Multiple selection for pictures, bones and keyframes
Added - Copy and paste individual keyframes
Added - Auto key feature
Added - Animation speed customization (fps / frames per second)
Added - Animation timeline length customization
Added - Display user information and Drop-down menu

v1.1


(March 14th, 2016)
Added - Marionette Studio Trial Version

v1.0


(February 1st, 2016)

Every change log record will have the following details specified: name, description, type of change and date the change was released on.

Type of changes:

  • Added for new features.
  • Changed for changes in existing functionality.
  • Removed for features removed in the current release.
  • Fixed for any bug fixes.
  • Upcoming for in progress features.

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Marionette Studio Software Change Log

Why do we display the change log?

Because we consider that our users must know that we are working on this software and we are updating it as often as we can. Because software tools are for people. We need your active feedback for improving it. We need your help in order to continue solving your problems.

When using a software is very important to have a view when the features were released on. This gives you the opportunity to track some known issues and to see when they are solved. Software updates are usually shared only with those users that are already registered with Marionette Studio. We want to show you the biggest picture from the beginning. That’s why we display this change log. We want you to be informed and to have a track of the work that has been done until now.

We Are Always Working Hard To Make Your Work Easier

You will be happy when animating with this online 2D animation tool. Don't forget to give us a feedback if you like what you see.

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MARIONETTE STUDIO

+1.408.769.5590
support@marionettestudio.com
3739 Balboa St # 1221
San Francisco, California, USA
94121

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