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Home Archive by category "Rigging"
onion skinning Marionette Studio animation software

Animate easier using Onion Skinning

By Sorin | Uncategorized | 0 comment | 24 January, 2018 | 4
Onion skinning (known also as 'Ghosting') is a technique used in creating animated cartoons and editing movies to see multiple frames at once. In this way, the animator or editor can make decisions on how to create or change an image based on the previous or next images in the sequence. What is Onion Skinning (Ghosting)? In traditional 2DRead more

Free Rigs & Christmas Art for commercial use

By Raluca | Uncategorized | 2 comments | 18 December, 2017 | 4
I am happy to share with you the Christmas art below.  It's free for commercial use with any Marionette Studio plan purchased! It's created by Marionette Studio's artist. Our Christmas Art pack contains:   Christmas & Winter backgrounds Interior and exterior winter backgrounds Globe house, slade, North Pole sign, Christmas tree Various text formats for MerryRead more

How to easily make a Pixel Art animation

By Raluca | Uncategorized | 0 comment | 27 November, 2017 | 4
Pixel art is a form of digital art, created with the help of software tools, where images are created on the pixel level. Most of graphics for computers (8-bit and 16-bit), video game consoles and graphing calculators are made as pixel art. [wiki page] The aim of this tutorial is to have a look at this typeRead more

How to animate a Walk Cycle

By Sorin | Uncategorized | 0 comment | 21 November, 2017 | 3
 Regardless of whether you are a non-experienced, a beginner or an professional animator, a walk cycle is something that every person needs to know. This type of motion is so natural as we, as humans, unconscious experience it everyday. Also, a wiki page is dedicated to this subject. In this tutorial I will explain in detail what youRead more

3 essential tools to create an animation in 3 minutes

3 Essentials Tools to create a successful animation in 3 minutes

By Raluca | Uncategorized | 6 comments | 4 October, 2017 | 8
Whenever you are part of marketing, media, advertising, entertainment, gaming or any other industry that requires expressing a message, animated content has become essential in grabbing people's attention. Giving you an answer on how to create an animation in 3 minutes is my purpose for this post. Did you know that 90% of information transmittedRead more

skeletal versus sprite sheet animation

Advantages and disadvantages of skeletal versus sprite sheet animations

By Codrina | Uncategorized | 0 comment | 20 October, 2016 | 5

Skeletal versus sprite sheet animations it is a very tender topic for game developers, programmers, animators, etc and in this post we will try to find the advantages and disadvantages for each type of animation. We will start with skeletal animation.   Skeletal animation   Skeletal animation is a technique in computer animation in whichRead more

sprite sheet

Skeletal Based Animation

By Raluca | Uncategorized | 8 comments | 30 May, 2016 | 5

In this post I would like to give you an overview of what skeletal animation means and what you need to know in order to properly take advantage of it in your 2D/3D animations. If you are an animator, a game developer, an artist or just a reader this theoretical concepts will be helpful for your future work at someRead more

skeleton view

Animating with Marionette Studio

By Raluca | Uncategorized | 21 comments | 29 January, 2016 | 3

In this tutorial we will focus on the animating part and you will learn how to bring your rigged character to life with Marionette Studio. Firstly, we will take a look at animation timeline to explain you all the sections in this area. At the top is the Main Toolbar, where the user can manipulateRead more

Marionette Studio - animation software sections

Create a 2D game character with Marionette Studio

By Raluca | Uncategorized | 0 comment | 27 January, 2016 | 2

Before learning how to create your new character with Marionette Studio, you should know about the app sections: Views – create, open, save, export your scenes Tools and actions – pan, select, translate, rotate, scale elements Defining a skeleton for your character (Rigging) – add images, create bones and create links between a bone andRead more

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