Skeletal versus sprite sheet animations it is a very tender topic for game developers, programmers, animators, etc and in this post we will try to find the advantages and disadvantages for each type of animation. We will start with skeletal animation. Skeletal animation Skeletal animation is a technique in computer animation in whichRead more
In this post I would like to give you an overview of what skeletal animation means and what you need to know in order to properly take advantage of it in your 2D/3D animations. If you are an animator, a game developer, an artist or just a reader this theoretical concepts will be helpful for your future work at someRead more
In this tutorial we will focus on the animating part and you will learn how to bring your rigged character to life with Marionette Studio. Firstly, we will take a look at animation timeline to explain you all the sections in this area. At the top is the Main Toolbar, where the user can manipulateRead more
Before learning how to create your new character with Marionette Studio, you should know about the app sections: Views – create, open, save, export your scenes Tools and actions – pan, select, translate, rotate, scale elements Defining a skeleton for your character (Rigging) – add images, create bones and create links between a bone andRead more
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